
Another spiked ball will then roll down, followed by the exit pipe. Beside it there is a pipe that leads to a Roulette Coin Block and a spiked ball. On the next level a large spiked ball will begin crashing down and destroying Brick Blocks on its path. The next area has two fast moving spiked balls bouncing away from walls and each other. Several Dry Bones appear, followed by a Red Ring. At the top of these areas is the checkpoint. On the next few levels, spiked balls will continuously roll from the left or right side of the screen.

Next, a spiked ball will then drop from above, destroying several Brick Blocks. The Brick Block on the left contains many coins and can be turned into a Gold Block when hit a set number of times. Moving upwards there is a spiked ball moving around the floor where several ? Blocks and Brick Blocks can be found.

A ? Block can be seen at the right which releases a Fire Flower.

Ice Blocks are common here and act as platforms. Mario begins at the bottom of the deep ice shaft and must make his way upwards to the surface.
